AoeStats
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MegaRandom

505087828Analyzed
4v4 RM · 2mo ago on Sep 7, 2026· 47m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Hindustanis · South Africa
824
+22
🇨🇴 Franks · Colombia
798
+13
🇨🇳 Teutons · China
784
+13
🇮🇳 Magyars · India
756
+14
vs
🇧🇬 Portuguese · Bulgaria
767
-14
🇧🇬 Britons · Bulgaria
729
-13
🇧🇬 Wu · Bulgaria
713
-13
🇧🇬 Bengalis · Bulgaria
686
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 1,662 10:43 16:27 32:55 ⛏ Fast Castle
31 1,479 10:05 20:03 36:36 ⛏ Fast Castle
21 980 11:10 — — ⚔ Scout Rush
20 926 9:18 18:09 37:46
19 921 10:24 19:52 46:05 ⛏ Fast Castle
18 869 11:44 18:58 39:06 ⛏ Fast Castle
14 671 10:35 22:20 34:43 ⛏ Fast Castle
7 347 11:41 18:42 38:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,610 9,620 10,945 885 41,060 44,781
18,145 11,185 7,910 3,300 40,540 59,395
15,820 12,170 8,630 2,050 38,670 45,279
13,690 12,547 4,715 2,900 33,852 41,320
9,755 14,069 5,600 1,740 31,164 34,769
8,650 5,715 3,630 3,205 21,200 24,877
9,105 7,705 2,020 300 19,130 24,168
5,470 2,325 0 0 7,795 9,026
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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