AoeStats
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African Clearing

511388908Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 67m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Vietnamese · Türkiye
1156
+14
🇲🇽 Spanish · Mexico
1065
+17
🇸🇪 Huns · Sweden
1007
+20
🇮🇹 Mapuche · Italy
994
+20
vs
🇪🇸 Burgundians · Spain
1140
-20
🇬🇷 Magyars · Greece
1084
-17
🇹🇷 Malians · Türkiye
1081
-17
🇬🇷 Persians · Greece
1066
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 3,165 14:39 18:49 38:41 ⛏ Fast Castle
33 2,224 15:04 19:53 63:21 ⛏ Fast Castle
26 1,720 16:20 20:25 60:25 ⛏ Fast Castle
25 1,669 13:44 28:28 62:58 ⚔ Scout Rush
25 1,665 16:19 21:12 43:49 ⛏ Fast Castle
21 1,421 14:17 18:54 34:43 ⛏ Fast Castle
18 1,206 16:25 31:58 48:01 ⚔ Drush
16 1,090 13:26 19:36 42:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,595 30,556 26,120 3,840 90,111 107,222
36,115 21,645 18,620 2,150 78,530 92,976
32,105 11,575 23,895 3,750 71,325 82,799
23,330 15,522 12,655 5,250 56,757 61,612
27,075 13,690 11,610 3,540 55,915 61,314
28,470 16,290 6,735 2,225 53,720 64,378
20,605 21,140 7,070 2,505 51,320 51,690
16,195 8,325 6,930 3,550 35,000 40,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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