AoeStats
← Lord_Wilfredo

Nomad

513222977Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 48m 17s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
1400
+15
🇹🇼 Bohemians · Taiwan
1375
+16
🇦🇷 Huns · Argentina
1356
+16
🇨🇦 Koreans · Canada
1328
+18
vs
🇮🇹 Muisca · Italy
1412
-18
🇩🇪 Maya · Germany
1382
-17
🇩🇪 Bulgarians · Germany
1340
-15
🇹🇷 Mongols · Türkiye
1328
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 2,458 13:33 17:12 42:26 ⛏ Fish Boom FC
43 2,096 13:35 17:33 33:02 ⛏ Fast Castle
41 1,998 14:30 18:34 42:51 ⛏ Fish Boom FC
40 1,938 12:59 37:51 — ⚔ Fish Boom into Archers
37 1,792 13:45 19:49 33:48 ⛏ Fish Boom FC
35 1,677 13:21 17:16 37:05 ⛏ Fish Boom FC
32 1,533 17:06 20:45 44:45 ⛏ Fish Boom FC
24 1,161 13:44 20:34 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
29,010 16,642 16,390 1,735 63,777 66,189
15,425 15,167 9,135 4,440 44,167 46,662
17,650 15,195 8,430 2,875 44,150 50,494
13,865 15,898 6,615 2,550 38,928 40,055
9,550 15,215 4,745 4,205 33,715 36,509
11,985 11,590 6,105 1,935 31,615 35,587
8,750 10,254 6,145 2,210 27,359 27,940
6,950 8,828 1,830 1,330 18,938 20,696
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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