AoeStats
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MegaRandom

512199461Analyzed
4v4 RM · 9d ago on Oct 8, 2026· 23m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mongols · Taiwan
1410
+11
🇹🇼 Jurchens · Taiwan
1331
+14
🇦🇷 Georgians · Argentina
1282
+16
🇹🇷 Ethiopians · Türkiye
1275
+15
vs
🇺🇸 Celts · United States
1307
-15
🇹🇷 Aztecs · Türkiye
1288
-14
🇦🇺 Danes · Australia
1287
-14
🇬🇧 Mongols · United Kingdom
1264
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 1,387 10:14 21:57 — ⛏ Fish Boom into Galleys FC
57 1,330 10:00 22:37 — ⚔ Scouts into Fish Boom
55 1,272 11:05 15:23 — ⛏ FC into Fish Boom
48 1,107 10:59 — — ⚔ Fish Boom into Scouts into Archers
44 1,019 11:24 15:19 — ⚔ Fish Boom FC into Scouts
38 891 11:21 19:01 — ⛏ Fish Boom
38 880 10:24 14:10 — ⛏ Fast Castle
35 819 11:43 18:23 — ⚔ Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
5,275 5,260 1,180 100 11,815 12,247
5,850 4,509 1,015 0 11,374 11,743
4,710 5,270 845 400 11,225 11,654
5,500 5,125 400 200 11,225 11,944
5,600 4,279 1,150 100 11,129 11,617
4,100 4,404 1,230 100 9,834 10,354
4,225 4,330 955 250 9,760 10,843
4,905 4,202 250 200 9,557 11,155
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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