AoeStats
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African Clearing

513084064Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 53m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1080
+18
🇨🇳 Burgundians · China
1053
+19
🇨🇱 Khmer · Chile
1039
+19
🇳🇿 Vietnamese · New Zealand
993
+21
vs
🇺🇸 Franks · United States
1171
-22
🇲🇽 Aztecs · Mexico
1161
-21
🇧🇷 Chinese · Brazil
1149
-21
🇲🇽 Varangians · Mexico
967
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,398 11:51 16:44 46:19 ⛏ Fast Castle
29 1,581 13:38 17:45 35:37 ⛏ Fast Castle
27 1,476 12:13 36:56 — ⚔ Towers FC
27 1,480 18:32 29:29 46:48 ⛏ Fish Boom FC
22 1,214 14:25 20:00 34:42 ⛏ Fish Boom FC
20 1,060 14:58 20:10 37:19 ⛏ Fast Castle
20 1,088 14:17 21:59 — ⛏ Fast Castle
12 657 15:40 — — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,290 20,428 19,485 3,200 71,403 86,483
18,210 18,143 11,935 950 49,238 56,974
19,595 14,245 6,565 4,675 45,080 71,080
15,345 13,784 7,345 3,000 39,474 39,137
16,095 17,108 4,365 1,150 38,718 43,773
10,140 7,152 1,765 3,670 22,727 32,569
4,700 3,440 100 675 8,915 9,324
4,700 3,591 250 300 8,841 9,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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