AoeStats
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Arena

508860733Analyzed
4v4 RM · 24d ago on Sep 24, 2026· 50m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
986
+15
🇨🇳 Franks · China
964
+16
🇦🇺 Sicilians · Australia
962
+16
🇦🇷 Dravidians · Argentina
959
+16
vs
🇪🇪 Byzantines · Estonia
1065
-20
🇮🇳 Saxons · India
936
-15
🇨🇳 Danes · China
926
-14
🇪🇪 Khmer · Estonia
921
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,806 11:45 16:04 29:15 ⛏ Fast Castle
34 1,691 10:56 14:58 27:25 ⛏ Fast Castle
32 1,614 10:50 16:40 28:36 ⛏ Fast Castle
28 1,411 9:49 14:47 30:17 ⛏ Fast Castle
22 1,122 11:34 16:50 31:49 ⛏ Fast Castle
21 1,070 10:37 17:01 32:33 ⛏ Fast Castle
20 987 10:54 14:13 27:58 ⛏ Fast Castle
18 892 11:31 16:00 26:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,480 16,065 30,835 200 82,580 91,627
30,110 29,940 10,795 2,250 73,095 83,497
32,010 21,220 14,970 2,395 70,595 85,822
36,965 18,170 10,405 1,700 67,240 78,174
20,900 24,255 15,825 1,800 62,780 85,217
27,585 8,970 8,750 880 46,185 61,585
15,065 15,335 12,455 1,430 44,285 64,686
15,240 13,353 7,435 1,150 37,178 39,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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