AoeStats
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African Clearing

519044286Analyzed
4v4 RM · 14h ago on Nov 6, 2026· 41m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1079
+16
🇦🇷 Malians · Argentina
1073
+16
🇨🇴 Spanish · Colombia
1004
+18
🇨🇦 Georgians · Canada
967
+19
vs
🇦🇷 Byzantines · Argentina
1135
-20
🇦🇷 Vietnamese · Argentina
1063
-17
🇦🇷 Spanish · Argentina
1022
-16
🇦🇷 Romans · Argentina
1015
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,449 13:26 22:36 — ⚔ Drush into Scouts
34 1,428 11:26 21:58 37:56 ⚔ Scout Rush
31 1,296 14:16 25:54 — ⚔ Scout Rush
26 1,071 13:45 17:50 — ⛏ Fast Castle
26 1,093 15:56 20:55 — ⛏ Fast Castle
25 1,023 13:13 17:55 38:33 ⛏ Fast Castle
18 731 14:26 18:39 — ⛏ Fast Castle
14 594 15:50 24:20 40:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,445 8,060 2,270 950 29,725 34,895
9,650 11,486 4,485 1,200 26,821 31,939
12,880 6,326 4,840 1,600 25,646 27,679
10,965 7,271 2,850 3,125 24,211 27,097
10,000 7,715 3,455 950 22,120 27,219
10,445 7,114 1,625 950 20,134 21,191
8,860 6,081 1,800 1,075 17,816 17,592
5,930 2,925 2,075 1,515 12,445 12,208
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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