AoeStats
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Fortified Clearing

518838851Analyzed
4v4 RM · 2d ago on Nov 5, 2026· 62m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Saxons · Argentina
1079
+14
🇦🇷 Khmer · Argentina
1065
+14
🇦🇷 Franks · Argentina
1006
+16
🇧🇷 Huns · Brazil
998
+29
vs
🇵🇪 Huns · Peru
1310
-24
🇵🇪 Britons · Peru
1000
-45
🇵🇪 Mongols · Peru
990
-14
🇵🇪 Goths · Peru
787
-8
Player eAPM Actions Feudal Castle Imperial Opening
53 3,307 10:32 14:12 28:56 ⛏ Fast Castle
45 2,826 10:54 18:43 35:57 ⚔ Drush FC
45 2,815 10:52 15:27 30:19 ⛏ Fast Castle
29 1,830 11:42 19:45 41:22 ⛏ Fast Castle
29 1,810 10:56 19:27 — ⛏ Fast Castle
28 1,751 12:46 18:25 37:10 ⛏ Fast Castle
25 1,597 11:32 17:56 37:24 ⛏ Fast Castle
12 736 12:38 18:11 41:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,210 31,800 22,570 5,645 100,225 104,033
34,255 12,893 29,670 990 77,808 88,070
29,865 19,885 12,950 2,900 65,600 76,503
26,005 19,374 10,610 1,650 57,639 64,175
29,835 14,640 9,470 950 54,895 65,790
22,305 10,913 12,600 2,505 48,323 67,549
12,400 12,035 9,040 4,405 37,880 42,666
9,600 13,805 6,825 4,850 35,080 41,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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