AoeStats
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Arabia

512541491Analyzed
4v4 RM · 6d ago on Oct 10, 2026· 33m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Lithuanians · Australia
1158
+14
🇦🇺 Spanish · Australia
1105
+16
🇦🇺 Poles · Australia
1088
+16
🇦🇺 Britons · Australia
946
+61
vs
🇦🇷 Magyars · Argentina
1207
-21
🇺🇸 Ethiopians · United States
1098
-17
🇹🇼 Berbers · Taiwan
1080
-16
🇧🇷 Mongols · Brazil
1004
-37
Player eAPM Actions Feudal Castle Imperial Opening
38 1,256 11:40 15:42 — ⛏ Fast Castle
36 1,213 10:31 27:15 — ⚔ Scouts into Skirms
28 931 11:38 16:38 — ⛏ Fast Castle
26 876 11:27 19:51 — ⚔ Archer Rush
23 756 11:36 15:54 — ⛏ Fast Castle
22 744 11:55 17:18 — ⛏ Fast Castle
19 636 11:50 18:44 — ⛏ Fast Castle
14 457 11:54 25:42 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,985 5,570 3,470 950 19,975 24,856
8,875 7,482 1,890 1,330 19,577 26,460
8,445 7,156 2,385 1,500 19,486 20,949
8,355 6,787 1,585 950 17,677 21,028
9,305 4,535 1,985 1,400 17,225 22,873
6,645 5,567 850 140 13,202 13,674
5,670 4,775 1,910 200 12,555 13,494
4,800 3,981 2,605 0 11,386 13,693
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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