AoeStats
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Black Forest

513579015Analyzed
4v4 RM · 7h ago on Oct 14, 2026· 49m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1556
+11
🇹🇷 Bohemians · Türkiye
1464
+14
🇩🇪 Khitans · Germany
1401
+17
🇮🇳 Bulgarians · India
1339
+20
vs
🇨🇳 Mongols · China
1442
-16
1438
-16
🇨🇳 Dravidians · China
1409
-15
🇩🇪 Burgundians · Germany
1409
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,363 10:24 14:59 29:10 ⛏ Fast Castle
42 2,092 10:57 14:31 27:31 ⛏ Fast Castle
39 1,925 11:51 15:22 27:36 ⛏ Fast Castle
37 1,807 13:12 17:17 40:13 ⛏ Fast Castle
36 1,764 10:11 13:40 27:31 ⛏ Fast Castle
35 1,734 11:15 14:59 29:24 ⛏ Fast Castle
34 1,679 12:00 15:43 28:04 ⛏ Fast Castle
22 1,076 11:46 16:32 29:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
72,105 35,270 15,760 1,600 124,735 138,684
41,580 29,000 25,405 2,900 98,885 106,878
46,440 26,349 17,485 2,855 93,129 98,032
39,015 20,695 18,130 5,515 83,355 84,200
34,465 18,629 16,150 3,200 72,444 76,688
22,810 22,145 11,490 2,830 59,275 63,695
17,950 20,720 13,075 2,900 54,645 84,882
21,730 17,776 7,945 2,525 49,976 52,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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