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African Clearing

513562021Analyzed
4v4 RM · 15h ago on Oct 14, 2026· 50m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1399
+18
🇦🇺 Malay · Australia
1380
+19
🇩🇪 Berbers · Germany
1371
+19
🇨🇳 Khmer · China
1311
+22
vs
🇺🇸 Vietnamese · United States
1489
-21
🇩🇪 Burmese · Germany
1470
-21
1430
-19
🇨🇿 Saxons · Czechia
1379
-17
Player eAPM Actions Feudal Castle Imperial Opening
62 3,144 13:04 16:58 42:54 ⛏ Fast Castle
39 1,948 14:49 18:06 38:25 ⛏ Fast Castle
35 1,777 13:50 24:35 38:27 ⚔ Archer Rush
33 1,676 14:50 23:24 44:11 ⚔ Scout Rush
30 1,508 12:40 17:31 43:28 ⛏ Fast Castle
29 1,446 11:42 25:01 — ⚔ Towers into Fish Boom FC
26 1,316 12:34 19:08 35:23 ⛏ Fish Boom FC
25 1,274 13:29 17:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,630 13,837 16,075 3,550 59,092 68,760
19,525 16,820 12,605 3,100 52,050 60,672
14,520 18,071 9,050 4,925 46,566 52,353
19,020 10,424 9,915 1,760 41,119 46,446
11,945 7,850 5,465 2,250 27,510 28,162
8,640 11,272 5,210 1,500 26,622 32,168
7,345 6,512 2,905 1,605 18,367 19,466
4,375 3,191 250 1,990 9,806 9,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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