AoeStats
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Black Forest

518000704Analyzed
4v4 RM · 4d ago on Nov 1, 2026· 42m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Celts · Taiwan
1128
+13
🇹🇼 Koreans · Taiwan
1097
+14
1052
+16
🇹🇼 Khmer · Taiwan
1029
+18
vs
🇧🇪 Persians · Belgium
1088
-16
🇪🇸 Britons · Spain
1062
-15
🇺🇸 Burgundians · United States
1056
-15
🇹🇷 Bohemians · Türkiye
1042
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,267 11:36 18:50 39:29 ⚔ Archer Rush
30 1,256 10:49 18:33 33:42 ⛏ Fast Castle
28 1,163 13:55 27:39 — ⚔ Drush into Skirms
26 1,072 11:23 14:56 32:29 ⛏ Fast Castle
25 1,049 10:00 15:54 31:01 ⛏ Fast Castle
20 832 12:11 17:11 30:30 ⛏ Fast Castle
20 845 10:08 22:16 36:29 ⚔ M@A Rush
15 641 11:06 15:02 39:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,830 24,194 5,485 1,795 57,304 57,749
23,800 19,325 7,550 1,790 52,465 62,132
29,640 8,895 10,540 1,825 50,900 60,850
11,925 20,984 7,790 2,955 43,654 50,078
21,175 9,780 8,600 1,500 41,055 51,571
15,275 11,002 5,395 1,050 32,722 37,209
12,250 10,559 6,970 2,900 32,679 39,105
13,455 10,060 4,160 1,250 28,925 31,483
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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