AoeStats
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Arena

517658764Analyzed
4v4 RM · 4d ago on Oct 31, 2026· 41m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1154
+13
🇨🇳 Britons · China
1072
+17
🇪🇸 Spanish · Spain
1045
+17
🇺🇸 Teutons · United States
1041
+18
vs
🇹🇼 Slavs · Taiwan
1109
-17
🇮🇳 Celts · India
1109
-17
🇩🇪 Danes · Germany
1077
-16
🇵🇪 Sicilians · Peru
1063
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 1,926 11:28 15:47 35:01 ⛏ Fast Castle
45 1,834 10:13 13:47 26:58 ⛏ Fast Castle
36 1,481 10:07 24:14 40:03 ⚔ Towers FC
35 1,454 10:59 15:15 31:05 ⛏ Fast Castle
35 1,446 9:35 14:15 32:09 ⛏ Fast Castle
33 1,340 9:15 14:32 — ⛏ Fast Castle
25 1,022 11:14 14:49 29:40 ⛏ Fast Castle
20 811 12:14 19:01 34:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,875 17,535 12,335 3,450 54,195 57,776
24,715 11,655 7,775 2,150 46,295 51,315
18,555 9,895 11,270 2,150 41,870 43,730
18,045 12,425 6,020 2,880 39,370 44,475
13,325 16,540 8,275 1,160 39,300 43,746
14,275 11,798 4,735 2,410 33,218 35,817
11,120 8,835 3,565 2,415 25,935 27,044
6,350 4,225 1,200 1,840 13,615 14,559
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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