AoeStats
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Arena

513354117Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 58m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Chinese · Taiwan
1023
+15
1002
+16
🇨🇳 Magyars · China
1000
+16
🇨🇳 Varangians · China
997
+16
vs
🇳🇱 Saxons · Netherlands
1082
-18
🇪🇸 Hindustanis · Spain
1010
-16
🇻🇳 Franks · Vietnam
982
-15
🇪🇨 Slavs · Ecuador
954
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 2,301 11:01 15:41 32:11 ⛏ Fast Castle
37 2,169 11:01 17:36 31:27 ⛏ Fast Castle
35 2,026 10:46 14:57 28:32 ⛏ Fast Castle
29 1,694 10:56 15:17 28:24 ⛏ Fast Castle
26 1,496 10:22 15:10 28:28 ⛏ Fast Castle
24 1,374 10:28 14:38 29:35 ⛏ Fast Castle
24 1,420 12:07 16:26 30:30 ⛏ Fast Castle
18 1,067 11:54 16:45 29:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,905 25,425 16,865 7,600 90,795 104,998
37,390 14,205 32,720 3,650 87,965 94,310
32,485 41,150 8,505 1,750 83,890 97,373
36,470 26,220 13,785 4,850 81,325 85,338
23,240 29,185 20,525 2,620 75,570 83,245
33,035 17,855 17,760 4,200 72,850 78,207
21,600 19,545 25,445 1,625 68,215 89,711
16,875 16,970 7,600 950 42,395 43,951
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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