AoeStats
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Black Forest

513226511Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 34m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1088
+14
🇨🇳 Slavs · China
1086
+14
🇫🇷 Tupi · France
1070
+15
🇮🇳 Celts · India
1054
+15
vs
🇵🇪 Huns · Peru
1082
-16
🇩🇪 Teutons · Germany
1031
-14
🇨🇭 Khmer · Switzerland
1025
-14
🇪🇸 Spanish · Spain
1024
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,345 11:28 15:39 29:05 ⛏ Fast Castle
30 1,018 15:27 21:08 — ⛏ Fish Boom FC
29 993 11:29 15:24 34:14 ⛏ Fast Castle
26 891 13:47 21:16 — ⛏ Fish Boom FC
23 778 11:30 15:11 28:46 ⛏ Fast Castle
22 748 11:45 16:45 30:32 ⛏ Fish Boom FC
20 696 14:13 18:52 32:14 ⛏ Fish Boom FC
18 632 12:26 16:06 29:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,140 17,200 6,625 1,180 46,145 51,310
15,240 11,240 6,155 1,050 33,685 38,671
12,865 8,327 3,305 1,040 25,537 34,267
6,450 12,565 5,300 300 24,615 28,685
11,070 9,090 3,115 1,150 24,425 27,972
11,400 7,500 4,025 1,240 24,165 26,801
9,550 11,370 1,050 1,040 23,010 26,263
8,900 8,951 2,860 1,725 22,436 26,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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