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Nomad

511702661Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 44m 4s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1142
+15
🇳🇿 Saxons · New Zealand
1139
+15
🇳🇿 Inca · New Zealand
1069
+18
🇳🇿 Magyars · New Zealand
1039
+18
vs
🇨🇦 Varangians · Canada
1128
-17
🇺🇦 Tatars · Ukraine
1117
-17
🇲🇽 Turks · Mexico
1097
-16
🇹🇼 Franks · Taiwan
1088
-16
Player eAPM Actions Feudal Castle Imperial Opening
22 976 14:49 22:00 — ⚔ Fish Boom into Scouts
21 913 16:51 29:28 — ⛏ Fish Boom
21 927 13:28 18:26 35:53 ⚔ Fish Boom FC into Scouts
21 932 15:10 19:52 36:17 ⛏ Fish Boom FC
20 866 13:33 26:06 — ⚔ Fish Boom into Towers FC
17 763 14:49 22:57 — ⛏ Fish Boom FC
17 730 16:11 20:31 43:46 ⛏ Fast Castle
16 726 15:23 23:18 33:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,845 15,090 9,025 1,700 45,660 57,687
13,805 17,015 11,180 2,000 44,000 60,959
17,755 9,785 7,015 2,255 36,810 46,036
14,465 9,200 7,530 300 31,495 39,684
11,360 7,242 2,695 1,900 23,197 30,895
8,845 5,596 3,335 2,585 20,361 25,425
7,645 5,404 1,665 1,815 16,529 19,979
6,245 5,598 1,035 2,335 15,213 16,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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