AoeStats
← Kenchito

African Clearing

512322630Analyzed
4v4 RM · 8d ago on Oct 9, 2026· 54m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1441
+15
🇺🇸 Mongols · United States
1335
+19
🇺🇸 Huns · United States
1258
+22
🇺🇸 Vietnamese · United States
1252
+22
vs
🇲🇽 Mongols · Mexico
1526
-24
🇲🇽 Huns · Mexico
1523
-24
🇲🇽 Varangians · Mexico
1325
-17
1247
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 3,092 20:33 38:26 — ⚔ Archer Rush
52 2,859 13:48 32:10 — ⚔ Scouts into Towers
51 2,783 12:57 21:14 43:44 ⚔ Scout Rush
46 2,504 13:42 17:28 38:47 ⛏ Fast Castle
35 1,920 12:27 24:33 43:07 ⛏ Fast Castle
33 1,840 12:37 26:52 48:32 ⚔ Scouts into Towers
18 985 15:05 20:16 — ⛏ Fast Castle
13 689 13:31 19:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,475 21,373 20,230 3,865 78,943 83,908
28,960 19,296 16,175 2,100 66,531 68,872
25,885 16,034 12,030 4,300 58,249 64,199
13,565 13,756 8,785 1,230 37,336 46,074
11,865 11,544 1,730 1,580 26,719 28,301
10,230 8,870 2,750 2,295 24,145 27,369
6,445 5,480 1,570 300 13,795 16,326
4,020 2,850 375 1,050 8,295 8,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.