AoeStats
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MegaRandom

511376544Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 38m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1295
+15
🇹🇷 Berbers · Türkiye
1271
+16
🇨🇴 Khmer · Colombia
1267
+16
🇨🇱 Spanish · Chile
1242
+17
vs
🇫🇷 Khmer · France
1335
-18
🇬🇧 Persians · United Kingdom
1317
-17
🇧🇪 Varangians · Belgium
1233
-15
🇬🇧 Magyars · United Kingdom
1223
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,164 10:14 25:19 — ⚔ Scout Rush
37 1,411 10:30 17:32 36:53 ⛏ Fast Castle
36 1,382 11:11 25:14 — ⚔ Scout Rush
32 1,217 11:21 22:10 — ⚔ Scout Rush
28 1,077 10:36 21:05 — ⚔ Scout Rush
27 1,029 12:27 17:34 33:31 ⛏ Fast Castle
26 981 10:35 16:07 37:04 ⛏ Fast Castle
25 939 12:43 19:47 36:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,395 8,423 6,420 1,150 32,388 40,604
14,605 7,697 6,925 200 29,427 31,770
15,845 7,273 5,125 330 28,573 34,341
11,745 6,149 4,815 1,600 24,309 28,042
11,000 5,906 2,920 2,250 22,076 24,925
11,955 6,958 2,030 750 21,693 24,101
11,170 5,981 3,550 200 20,901 24,349
10,255 8,280 865 400 19,800 22,423
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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