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Arabia

514095251Analyzed
4v4 RM · 2d ago on Oct 16, 2026· 59m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Spanish · Austria
957
+13
🇷🇺 Byzantines · Russia
939
+14
🇹🇷 Lithuanians · Türkiye
924
+15
🇺🇸 Inca · United States
903
+16
vs
🇮🇳 Chinese · India
911
-15
🇮🇳 Gurjaras · India
908
-15
881
-14
🇭🇰 Ethiopians · Hong Kong SAR China
881
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 3,013 9:26 19:13 34:39 ⚔ FC into Champis
46 2,713 11:45 24:48 32:45 ⚔ Fish Boom into Archers
26 1,563 10:36 18:51 39:14 ⛏ Fast Castle
24 1,449 11:56 20:36 33:26 ⛏ Fast Castle
20 1,201 11:25 15:57 37:18 ⛏ Fast Castle
19 1,112 12:53 19:09 48:48 ⛏ Fast Castle
16 953 11:16 18:37 — ⛏ Fast Castle
15 885 12:18 17:30 32:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,120 20,345 13,840 4,990 63,295 69,912
25,415 12,160 17,885 2,250 57,710 60,427
23,980 10,135 13,645 1,700 49,460 66,552
22,780 12,070 9,445 4,200 48,495 70,271
19,620 10,135 14,825 2,365 46,945 53,008
12,930 12,079 5,655 850 31,514 34,687
10,550 6,733 5,035 2,800 25,118 27,317
7,900 10,730 2,405 2,350 23,385 25,104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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