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Arena

513846524Analyzed
4v4 RM · 3d ago on Oct 15, 2026· 72m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
915
+15
🇫🇷 Khmer · France
910
+15
🇫🇷 Persians · France
881
+16
🇫🇷 Britons · France
685
+23
vs
🇹🇷 Japanese · Türkiye
929
-19
🇬🇧 Saxons · United Kingdom
904
-18
🇪🇸 Goths · Spain
850
-16
🇷🇺 Teutons · Russia
833
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 2,460 9:57 16:53 35:55 ⛏ Fast Castle
28 2,008 10:23 17:55 31:57 ⛏ Fast Castle
28 2,025 11:23 18:23 30:55 ⛏ Fast Castle
24 1,786 9:48 18:59 31:44 ⛏ Fast Castle
18 1,348 11:27 17:32 29:19 ⛏ Fast Castle
14 1,055 13:21 17:14 34:14 ⛏ Fast Castle
14 1,021 8:55 17:07 30:49 ⛏ Fast Castle
13 939 12:39 16:38 30:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,485 21,130 32,390 5,600 123,605 153,215
59,235 25,525 18,890 2,900 106,550 121,768
50,335 30,120 15,355 1,050 96,860 107,765
34,365 31,310 21,350 2,950 89,975 91,416
47,920 15,225 15,220 2,800 81,165 105,694
29,555 32,380 15,760 1,850 79,545 86,711
28,505 29,260 12,125 2,005 71,895 76,469
16,175 22,746 14,265 3,870 57,056 68,643
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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