AoeStats
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Nomad

512994164Analyzed
4v4 RM · 9d ago on Oct 11, 2026· 43m 57s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
1443
+13
🇹🇷 Mongols · Türkiye
1355
+16
🇹🇷 Berbers · Türkiye
1326
+18
🇹🇷 Vietnamese · Türkiye
1276
+20
vs
🇫🇷 Varangians · France
1387
-18
🇫🇷 Huns · France
1370
-17
1360
-16
🇧🇷 Spanish · Brazil
1343
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 1,894 13:17 17:47 36:41 ⚔ Fish Boom into Archers FC
43 1,894 13:43 18:24 38:29 ⛏ Fish Boom FC
36 1,574 13:30 18:09 39:58 ⚔ Fish Boom into Towers FC
34 1,502 13:32 19:35 35:58 ⛏ Fish Boom FC
31 1,380 14:21 21:36 — ⛏ Fish Boom FC
24 1,074 13:07 20:08 41:42 ⛏ Fish Boom FC
23 1,011 12:56 21:05 — ⚔ Fish Boom into Towers FC
22 973 13:35 17:23 35:35 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,135 19,462 13,580 2,505 49,682 52,366
17,580 13,150 7,920 4,500 43,150 48,840
17,665 17,759 4,920 1,840 42,184 42,439
12,440 10,660 8,575 855 32,530 35,292
9,825 10,684 4,350 2,900 27,759 32,211
11,250 7,318 5,690 2,015 26,273 29,283
6,110 8,524 2,305 2,605 19,544 22,252
7,195 7,035 800 1,725 16,755 17,742
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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