AoeStats
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Nomad

512502054Analyzed
4v4 RM · 9d ago on Oct 9, 2026· 27m 25s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1239
+16
🇨🇴 Vikings · Colombia
1215
+17
🇲🇽 Dravidians · Mexico
1213
+17
🇦🇷 Burgundians · Argentina
1195
+18
vs
🇨🇱 Spanish · Chile
1267
-18
🇨🇱 Sicilians · Chile
1261
-19
🇨🇱 Varangians · Chile
1231
-17
🇨🇱 Persians · Chile
1176
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,017 11:17 — — ⛏ Fish Boom into Fire Galleys into Galleys
35 948 13:59 18:34 — ⛏ Fish Boom FC
32 883 12:58 19:45 — ⚔ Fish Boom FC into Archers
31 848 12:47 24:07 — ◆ Galleys FC
25 675 15:27 19:45 — ⛏ Fish Boom FC
20 541 13:34 19:19 — ⛏ Fish Boom FC
19 513 15:11 21:21 — ⛏ Fish Boom FC into Fire Galleys
19 527 14:59 18:28 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,290 7,711 1,480 1,055 16,536 18,021
5,800 4,830 1,225 1,500 13,355 15,382
4,700 5,337 1,720 750 12,507 13,307
3,450 6,935 1,670 300 12,355 12,499
4,505 4,465 1,680 200 10,850 11,485
3,225 4,244 1,050 0 8,519 9,596
3,625 2,649 250 755 7,279 8,260
3,250 2,512 465 780 7,007 7,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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