AoeStats
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African Clearing

518028811Analyzed
4v4 RM · 4d ago on Nov 1, 2026· 27m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Burmese · Canada
1709
+8
🇭🇰 Mongols · Hong Kong SAR China
1536
+14
🇩🇪 Inca · Germany
1526
+14
🇭🇰 Cumans · Hong Kong SAR China
1526
+14
vs
🇺🇸 Bulgarians · United States
1603
-16
🇨🇦 Wu · Canada
1536
-14
🇺🇸 Muisca · United States
1501
-13
🇬🇧 Khitans · United Kingdom
1321
-7
Player eAPM Actions Feudal Castle Imperial Opening
61 1,678 11:32 26:40 — ⚔ Scout Rush
53 1,468 10:48 26:23 — ⚔ Archers into Towers
35 979 12:12 24:18 — ⚔ M@A into Archers
34 935 14:46 18:39 — ⛏ Fish Boom FC
27 750 11:14 24:39 — ⚔ Scouts into Skirms
26 729 12:52 — — ⚔ Scout Rush
23 629 13:07 — — ⚔ Skirms into Champis
15 419 15:33 19:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
6,235 5,146 610 200 12,191 13,387
7,890 3,418 775 100 12,183 12,114
5,765 4,173 1,210 815 11,963 12,168
4,410 4,156 2,165 475 11,206 11,266
5,190 3,788 650 875 10,503 11,139
5,080 3,702 735 225 9,742 10,913
5,140 3,935 50 330 9,455 9,755
2,950 2,338 250 950 6,488 6,099
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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