AoeStats
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Black Forest

513368575Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 38m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Chinese · Vietnam
1610
+8
🇩🇪 Tupi · Germany
1513
+11
🇦🇺 Sicilians · Australia
1490
+12
🇹🇷 Gurjaras · Türkiye
1354
+19
vs
🇨🇳 Turks · China
1430
-13
🇦🇺 Byzantines · Australia
1418
-13
🇹🇼 Persians · Taiwan
1395
-12
🇨🇳 Cumans · China
1394
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 1,927 11:24 14:58 29:26 ⛏ Fast Castle
46 1,762 9:44 23:21 37:36 ⚔ M@A into Archers into Skirms
43 1,640 10:01 13:45 29:59 ⛏ Fast Castle
41 1,590 11:20 25:42 — ⚔ Archers into Skirms
40 1,538 12:18 16:25 29:39 ⛏ Fast Castle
34 1,304 10:30 14:38 32:30 ⛏ Fast Castle
27 1,055 11:23 16:07 28:55 ⛏ Fast Castle
24 938 10:05 15:35 28:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,840 11,485 12,540 850 52,715 54,401
19,770 12,265 11,585 2,900 46,520 51,167
18,670 15,545 7,250 3,320 44,785 47,550
15,580 16,600 10,755 1,610 44,545 47,187
16,830 11,392 4,085 1,210 33,517 35,360
12,580 9,533 5,595 950 28,658 31,856
8,875 8,599 5,010 1,500 23,984 26,660
7,995 5,606 1,745 2,080 17,426 20,622
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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