AoeStats
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African Clearing

513139501Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 68m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1429
+21
🇨🇳 Wei · China
1427
+21
🇪🇸 Mongols · Spain
1410
+22
🇦🇺 Huns · Australia
1377
+23
vs
🇨🇳 Persians · China
1675
-26
1556
-22
🇨🇳 Mongols · China
1513
-21
🇭🇰 Spanish · Hong Kong SAR China
1436
-18
Player eAPM Actions Feudal Castle Imperial Opening
65 4,476 12:31 20:21 43:25
65 4,461 11:48 20:58 41:53 ⚔ Scout Rush
58 3,984 11:39 22:35 36:02 ⚔ Scout Rush
46 3,162 13:17 17:28 41:30 ⛏ Fast Castle
44 3,001 12:56 17:05 42:42 ⛏ Fast Castle
38 2,583 14:32 18:07 34:43 ⛏ Fast Castle
38 2,597 11:58 21:24 42:57 ⚔ Scout Rush
24 1,639 13:45 17:56 45:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
72,045 26,033 43,795 4,435 146,308 160,281
55,635 32,525 26,675 4,385 119,220 124,986
38,740 47,216 26,785 3,620 116,361 119,319
27,435 29,156 29,285 3,500 89,376 95,706
31,165 22,244 21,000 6,315 80,724 92,191
23,875 29,143 18,655 4,800 76,473 92,096
29,825 22,409 16,600 3,760 72,594 81,631
18,785 21,416 11,070 3,330 54,601 58,611
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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