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Black Forest

515492948Analyzed
4v4 RM · 15d ago on Oct 22, 2026· 35m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Britons · Hong Kong SAR China
1387
+16
🇧🇷 Maya · Brazil
1366
+16
🇨🇳 Persians · China
1349
+17
🇫🇷 Khmer · France
1342
+17
vs
🇦🇷 Persians · Argentina
1403
-17
🇧🇷 Teutons · Brazil
1384
-17
🇧🇷 Slavs · Brazil
1362
-16
🇦🇹 Turks · Austria
1353
-16
Player eAPM Actions Feudal Castle Imperial Opening
54 1,904 12:07 16:10 30:33 ⛏ Fast Castle
43 1,520 11:57 16:00 33:40 ⛏ Fast Castle
42 1,480 12:20 15:43 28:38 ⛏ Fish Boom FC
38 1,333 10:16 15:21 34:23 ⛏ Fish Boom FC
27 958 12:18 16:25 29:19 ⛏ Fish Boom FC
25 893 11:40 16:11 32:45 ⛏ Fast Castle
24 863 10:05 12:50 28:53 ⛏ Fast Castle
22 788 11:08 14:50 28:57 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
1
27,510 14,475 9,840 3,450 55,275 59,416
22,020 12,750 7,295 3,450 45,515 48,608
14,225 17,565 8,750 990 41,530 47,984
19,705 11,530 6,760 1,600 39,595 44,336
14,815 14,774 6,310 2,945 38,844 40,266
17,620 13,464 5,130 1,680 37,894 41,918
9,880 8,604 4,995 2,200 25,679 27,252
9,900 12,135 2,135 1,105 25,275 31,240
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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