AoeStats
← [BF] Emgo Pceyan

Black Forest

511576418Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 26m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1544
+15
🇲🇽 Malay · Mexico
1467
+18
🇵🇪 Khmer · Peru
1458
+19
🇸🇪 Danes · Sweden
1444
+25
vs
🇪🇸 Bohemians · Spain
1565
-19
🇨🇿 Varangians · Czechia
1513
-18
🇪🇸 Ethiopians · Spain
1509
-17
🇲🇽 Mongols · Mexico
1492
-17
Player eAPM Actions Feudal Castle Imperial Opening
43 1,148 10:33 14:11 — ⛏ Fast Castle
42 1,122 11:29 15:56 — ⛏ Fast Castle
42 1,107 8:43 20:57 — ⚔ M@A into Towers FC into Archers
27 729 10:59 14:30 — ⛏ Fast Castle
26 695 10:38 13:39 — ⛏ Fast Castle
24 633 14:28 23:06 — ⛏ Fast Castle
23 602 9:09 16:52 — ⛏ Fast Castle
21 556 10:06 14:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,900 7,680 1,150 400 20,130 21,709
9,825 4,640 1,940 1,100 17,505 18,873
7,900 6,335 1,150 1,180 16,565 17,067
7,950 6,645 200 300 15,095 20,400
7,435 4,970 1,700 950 15,055 17,483
6,875 4,610 2,610 905 15,000 15,601
6,000 4,225 1,110 760 12,095 13,943
4,175 2,947 275 330 7,727 8,343
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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