AoeStats
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Black Forest

504615225Analyzed
4v4 RM · 2mo ago on Sep 6, 2026· 86m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Hindustanis · Brazil
792
+7
🇬🇧 Franks · United Kingdom
676
+11
🇪🇸 Dravidians · Spain
596
+14
🇧🇷 Khmer · Brazil
534
+16
vs
🇹🇼 Britons · Taiwan
575
-13
🇲🇽 Britons · Mexico
570
-12
🇲🇽 Byzantines · Mexico
558
-12
🇲🇽 Vietnamese · Mexico
522
-11
Player eAPM Actions Feudal Castle Imperial Opening
26 2,269 15:36 24:57 42:08 ⛏ Fast Castle
23 2,006 14:29 19:12 28:05 ⛏ Fast Castle
19 1,636 17:16 29:07 43:46 ⛏ Fast Castle
16 1,379 14:14 20:55 33:50 ⛏ Fast Castle
15 1,326 11:43 18:05 30:04 ⛏ Fast Castle
10 868 15:21 27:06 40:27 ⛏ Fast Castle
10 903 15:43 23:51 36:17 ⛏ Fast Castle
9 760 11:27 25:10 54:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,505 52,179 32,280 3,655 116,619 131,277
49,215 22,680 32,085 4,410 108,390 125,244
41,130 38,275 13,380 1,755 94,540 112,208
37,210 30,871 21,845 3,630 93,556 100,989
43,540 20,365 25,885 1,500 91,290 119,485
38,240 18,440 17,170 3,450 77,300 93,046
29,540 19,599 14,220 5,320 68,679 101,526
16,065 22,498 13,160 2,575 54,298 71,469
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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