AoeStats
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Arena

513623779Analyzed
4v4 RM · 2d ago on Oct 14, 2026· 47m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Khitans · Chile
984
+13
🇪🇪 Poles · Estonia
983
+13
🇨🇿 Britons · Czechia
975
+14
🇹🇼 Spanish · Taiwan
962
+14
vs
🇪🇸 Ethiopians · Spain
1004
-16
🇪🇸 Byzantines · Spain
986
-16
🇪🇸 Romans · Spain
980
-15
🇪🇸 Khmer · Spain
725
-7
Player eAPM Actions Feudal Castle Imperial Opening
31 1,485 10:03 17:09 29:44 ⛏ Fast Castle
31 1,485 11:31 16:37 28:59 ⛏ Fast Castle
29 1,353 10:54 16:25 38:27 ⛏ Fast Castle
27 1,252 11:05 17:07 31:26 ⛏ Fast Castle
26 1,229 10:59 14:35 32:10 ⛏ Fast Castle
24 1,145 11:12 18:27 25:56 ◆ FC into Fast Imp
17 816 11:37 17:04 37:24 ⛏ Fast Castle
17 781 11:54 20:33 37:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,955 23,295 15,775 1,650 59,675 65,678
27,825 9,185 14,475 4,100 55,585 63,686
30,980 11,055 10,215 3,000 55,250 61,868
16,645 16,605 10,360 2,200 45,810 52,200
23,915 13,320 5,570 750 43,555 56,211
13,840 13,018 5,650 2,275 34,783 40,319
15,315 12,920 4,495 1,650 34,380 37,815
12,600 7,960 6,915 1,885 29,360 30,051
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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