AoeStats
← Bastonen

Arena

513617025Analyzed
4v4 RM · 2d ago on Oct 14, 2026· 44m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
982
+18
🇹🇼 Danes · Taiwan
981
+18
🇵🇱 Varangians · Poland
969
+18
🇪🇪 Ethiopians · Estonia
956
+18
vs
🇪🇸 Britons · Spain
1043
-20
🇪🇸 Ethiopians · Spain
1022
-18
🇪🇸 Byzantines · Spain
1003
-17
🇪🇸 Romans · Spain
997
-17
Player eAPM Actions Feudal Castle Imperial Opening
46 2,046 9:05 16:54 33:58 ⛏ Fast Castle
43 1,929 11:11 16:53 25:56 ⛏ Fast Castle
25 1,104 11:43 23:31 —
24 1,054 11:18 15:08 29:06 ⛏ Fast Castle
21 953 10:03 15:19 28:28 ⛏ Fast Castle
19 841 11:10 15:42 30:21 ⛏ Fast Castle
19 827 10:47 17:31 27:26 ⛏ Fast Castle
17 750 10:49 21:42 39:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,545 9,595 13,270 2,250 52,660 74,003
19,390 11,890 9,675 1,630 42,585 48,552
15,440 11,090 10,360 2,150 39,040 41,162
18,755 9,775 5,500 1,610 35,640 38,704
11,645 14,655 8,250 980 35,530 44,603
14,250 10,050 10,225 850 35,375 44,388
14,175 13,500 5,660 1,795 35,130 41,800
10,970 6,910 5,215 750 23,845 33,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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