AoeStats
← Bastonen

Arena

512372550Analyzed
2v2 RM · 8d ago on Oct 9, 2026· 50m 30s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Britons · Spain
1055
+14
🇪🇸 Romans · Spain
981
+16
vs
🇬🇧 Franks · United Kingdom
1000
-45
🇹🇼 Japanese · Taiwan
1000
-45
Player eAPM Actions Feudal Castle Imperial Opening
24 1,203 10:13 15:47 28:51 ⛏ Fast Castle
16 793 11:45 19:57 34:48 ⛏ Fast Castle
12 590 13:43 — —
10 491 12:49 25:03 —

Resources

Player Food Wood Gold Stone Spent Collected
13,550 20,060 15,925 4,100 53,635 60,582
19,275 12,795 8,890 1,150 42,110 68,425
10,255 6,830 2,930 2,000 22,015 22,020
4,750 4,535 1,735 0 11,020 12,487
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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