AoeStats
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Black Forest

511479233Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 50m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
946
+15
🇭🇰 Cumans · Hong Kong SAR China
940
+16
🇨🇱 Khmer · Chile
912
+17
🇨🇳 Britons · China
864
+18
vs
🇺🇸 Gurjaras · United States
957
-18
🇺🇸 Mongols · United States
947
-17
🇧🇷 Turks · Brazil
924
-45
🇺🇸 Persians · United States
890
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,427 10:53 28:48 36:51
34 1,716 12:00 20:25 34:21 ⛏ Fast Castle
32 1,618 11:01 26:34 39:10 ⚔ Fish Boom into Scouts
27 1,384 12:58 18:50 32:49 ⛏ Fast Castle
17 864 11:13 17:54 28:53 ⛏ Fast Castle
16 788 9:43 20:54 36:20 ⛏ Fish Boom FC
10 496 12:34 17:43 34:19 ⛏ Fast Castle
6 321 22:51 38:55 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
29,945 14,415 15,740 2,525 62,625 84,675
22,050 14,612 10,405 1,810 48,877 66,750
15,560 16,982 11,830 2,235 46,607 60,256
20,480 12,663 11,130 950 45,223 53,252
13,670 17,314 8,085 1,800 40,869 51,364
17,995 9,415 9,345 2,050 38,805 42,726
18,290 8,596 6,420 905 34,211 48,139
4,675 3,570 260 125 8,630 13,989
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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