AoeStats
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Black Forest

511507295Analyzed
4v4 RM · 14h ago on Oct 5, 2026· 30m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1051
+30
🇦🇷 Turks · Argentina
1007
+16
🇲🇽 Burgundians · Mexico
962
+18
🇨🇦 Bohemians · Canada
942
+20
vs
🇵🇹 Khmer · Portugal
1052
-19
🇦🇹 Turks · Austria
1023
-17
🇬🇧 Britons · United Kingdom
981
-16
🇫🇷 Romans · France
979
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,204 12:30 16:14 — ⛏ Fast Castle
38 1,150 12:19 16:35 — ⛏ Fish Boom FC
30 929 12:23 19:02 — ⛏ Fish Boom FC
27 813 11:08 16:49 — ⛏ Fast Castle
24 718 12:53 17:32 — ⛏ Fast Castle
22 663 12:20 19:18 — ⛏ Fast Castle
13 410 11:36 21:36 26:46 ⛏ Fish Boom FC into Fast Imp
12 371 15:07 19:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,260 11,702 4,700 160 24,822 25,776
8,410 10,015 2,225 200 20,850 23,206
7,775 7,984 1,210 1,500 18,469 21,852
6,130 7,688 1,145 195 15,158 22,406
6,485 5,495 2,545 195 14,720 16,407
6,745 3,938 3,285 665 14,633 15,597
5,425 4,605 690 1,375 12,095 13,590
3,900 2,145 860 850 7,755 8,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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