AoeStats
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Arena

511503940Analyzed
4v4 RM · 15h ago on Oct 5, 2026· 45m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1080
+16
🇨🇳 Teutons · China
1078
+16
🇨🇳 Huns · China
1064
+17
1062
+17
vs
🇨🇱 Turks · Chile
1113
-17
🇲🇲 Mongols · Myanmar (Burma)
1109
-17
🇹🇷 Spanish · Türkiye
1088
-37
🇬🇧 Romans · United Kingdom
1044
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,318 11:33 15:02 — ⛏ Fast Castle
45 2,082 10:32 13:50 35:36 ⛏ Fast Castle
44 2,028 10:06 14:28 33:50 ⛏ Fast Castle
39 1,777 10:57 15:59 32:01 ⛏ Fast Castle
37 1,712 10:40 14:38 31:20 ⛏ Fast Castle
34 1,552 11:14 16:46 45:52 ⛏ Fast Castle
24 1,087 11:59 15:37 20:39 ◆ FC into Fast Imp
21 976 10:27 14:43 29:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,820 17,135 14,875 2,500 79,330 92,317
26,165 11,065 16,265 1,150 54,645 69,505
22,455 13,515 12,485 440 48,895 53,453
16,795 10,055 9,530 3,550 39,930 52,813
14,905 12,550 4,380 2,780 34,615 39,537
15,280 13,080 3,850 1,160 33,370 35,156
13,445 9,345 5,655 2,150 30,595 41,117
8,325 7,470 4,925 200 20,920 23,886
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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