AoeStats
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Arena

511085685Analyzed
4v4 RM · 6h ago on Oct 3, 2026· 43m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Danes · Russia
957
+15
🇿🇦 Magyars · South Africa
924
+16
🇳🇱 Ethiopians · Netherlands
887
+18
🇷🇺 Portuguese · Russia
872
+18
🇺🇸 Mongols · United States
955
-18
🇺🇸 Italians · United States
953
-18
🇨🇦 Danes · Canada
904
-16
🇨🇱 Teutons · Chile
880
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,920 11:24 16:36 32:55 ⛏ Fast Castle
24 1,052 11:31 16:45 32:08 ⛏ Fast Castle
23 1,009 11:51 15:51 29:58 ⛏ Fast Castle
21 940 13:59 19:28 39:31 ⛏ Fast Castle
15 663 13:22 24:55 35:12
15 635 11:46 15:44 30:58 ⛏ Fast Castle
14 622 10:01 15:04 38:17 ⛏ Fast Castle
3 136 10:07 — —

Resources

Player Food Wood Gold Stone Spent Collected
22,080 25,770 18,045 2,550 68,445 77,616
24,635 17,210 11,030 3,200 56,075 72,912
16,695 19,463 6,575 2,245 44,978 54,679
16,935 10,539 9,645 2,830 39,949 48,268
13,175 12,760 7,130 850 33,915 44,051
12,325 10,245 4,810 1,600 28,980 37,733
13,050 7,755 3,265 1,855 25,925 28,512
1,500 600 0 0 2,100 2,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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