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African Clearing

511076422Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 59m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Danes · Russia
942
+15
🇷🇴 Huns · Romania
928
+16
🇦🇷 Maya · Argentina
900
+17
🇷🇺 Italians · Russia
854
+18
🇺🇸 Vietnamese · United States
954
-18
🇨🇱 Khmer · Chile
914
-16
🇨🇳 Teutons · China
912
-16
🇺🇾 Tupi · Uruguay
904
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,378 16:20 22:07 39:19 ⛏ Fish Boom FC
32 1,935 13:42 22:44 40:26 ⛏ Fast Castle
31 1,858 17:07 28:43 — ⚔ M@A into Towers FC
25 1,501 15:17 22:30 45:42 ⚔ Archer Rush
22 1,336 16:23 23:30 57:41 ⛏ Fast Castle
19 1,106 13:59 20:40 40:02 ⛏ Fast Castle
19 1,147 12:59 23:27 — ⚔ Champis into Towers
11 646 19:04 24:28 33:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,105 26,235 18,330 3,475 77,145 87,899
24,750 9,780 17,925 1,150 53,605 64,654
21,650 17,665 10,770 1,000 51,085 55,000
18,705 8,757 8,915 2,350 38,727 42,500
10,750 13,355 7,280 1,125 32,510 40,704
10,125 13,265 5,820 2,150 31,360 39,842
7,025 7,168 3,620 1,650 19,463 20,370
7,015 5,803 705 1,710 15,233 16,170
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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