AoeStats
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Arena

514495359Analyzed
4v4 RM · 1d ago on Oct 18, 2026· 59m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
1009
+17
🇨🇴 Saxons · Colombia
999
+17
🇨🇴 Japanese · Colombia
993
+17
🇨🇱 Mongols · Chile
968
+18
vs
🇩🇪 Huns · Germany
1098
-20
🇺🇸 Saracens · United States
1075
-19
🇨🇳 Poles · China
992
-16
🇨🇳 Mongols · China
928
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,714 10:41 19:11 35:17 ⚔ FC into Archers
29 1,699 10:20 18:52 34:07 ⛏ Fast Castle
28 1,660 10:56 14:44 27:38 ⛏ Fast Castle
23 1,345 10:12 13:57 34:55 ⛏ Fast Castle
20 1,205 10:04 14:35 29:55 ⛏ Fast Castle
17 1,023 10:23 22:47 54:06
15 903 11:51 18:48 32:37 ⛏ Fast Castle
13 780 11:14 16:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,890 25,805 17,290 4,505 81,490 89,979
33,800 32,970 7,765 5,070 79,605 85,882
41,305 14,940 21,740 850 78,835 83,057
30,440 25,640 16,095 3,550 75,725 88,390
30,145 30,109 12,280 1,550 74,084 80,237
22,815 14,730 14,385 2,050 53,980 57,782
20,000 10,310 11,240 4,415 45,965 55,300
19,825 11,395 8,365 1,010 40,595 41,818
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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