AoeStats
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MegaRandom

514464600Analyzed
4v4 RM · 1d ago on Oct 18, 2026· 75m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Inca · Peru
1112
+14
🇵🇪 Saxons · Peru
1110
+15
🇵🇪 Persians · Peru
1048
+17
🇵🇪 Slavs · Peru
1024
+18
vs
🇲🇽 Poles · Mexico
1133
-18
🇨🇴 Britons · Colombia
1081
-16
🇺🇸 Saracens · United States
1076
-16
🇺🇸 Saxons · United States
1012
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 3,106 11:05 25:19 43:53 ⚔ Scout Rush
34 2,564 11:20 15:31 36:55 ⚔ FC into Champis
31 2,364 11:46 21:12 60:25 ⚔ M@A Rush
26 1,951 10:53 22:09 41:05
25 1,855 11:24 16:04 35:55 ⛏ Fast Castle
24 1,811 12:14 16:03 45:23 ⚔ FC into Archers
23 1,767 14:51 26:20 44:44 ⛏ Fast Castle
7 502 — — —

Resources

Player Food Wood Gold Stone Spent Collected
66,960 19,184 32,530 1,730 120,404 124,581
49,455 25,013 19,325 3,725 97,518 113,821
29,630 32,029 16,375 4,070 82,104 89,613
23,285 27,134 15,185 3,115 68,719 102,464
28,490 25,320 11,135 1,655 66,600 85,173
22,600 16,023 19,845 2,900 61,368 73,558
13,820 11,360 4,845 885 30,910 33,698
1,100 575 50 200 1,925 1,351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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