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African Clearing

511164652Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 42m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Muisca · Chile
1711
+19
🇨🇱 Persians · Chile
1686
+20
🇫🇷 Magyars · France
1677
+21
🇨🇱 Spanish · Chile
1675
+21
vs
🇺🇾 Mongols · Uruguay
1867
-24
🇨🇴 Persians · Colombia
1781
-20
🇦🇷 Chinese · Argentina
1773
-20
🇦🇷 Vietnamese · Argentina
1700
-17
Player eAPM Actions Feudal Castle Imperial Opening
75 3,174 10:56 25:49 — ⚔ Scout Rush
60 2,567 11:11 26:22 — ⚔ Scout Rush
59 2,519 13:11 17:08 — ⛏ Fast Castle
56 2,369 11:20 15:23 36:33 ⛏ Fast Castle
41 1,724 14:03 18:36 — ⛏ Fast Castle
40 1,695 12:08 24:42 — ⚔ Archer Rush
39 1,647 13:16 17:00 36:53 ⛏ Fish Boom FC
27 1,155 12:45 17:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,780 11,495 9,300 1,175 41,750 43,612
15,250 13,622 6,355 2,015 37,242 38,791
12,425 12,233 6,845 3,035 34,538 36,064
14,870 9,093 6,665 2,700 33,328 34,746
17,080 6,339 5,290 340 29,049 29,264
9,985 11,349 4,165 2,425 27,924 30,293
10,125 10,472 3,370 3,025 26,992 30,403
5,685 7,152 3,960 1,480 18,277 17,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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