AoeStats
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Arena

507371658Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 49m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1628
+7
🇯🇵 Britons · Japan
1492
+11
🇨🇳 Bohemians · China
1438
+14
🇨🇳 Aztecs · China
1033
+28
🇲🇽 Cumans · Mexico
1499
-19
🇲🇽 Turks · Mexico
1379
-15
🇺🇸 Armenians · United States
1371
-15
🇲🇽 Inca · Mexico
1277
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,596 10:22 14:05 34:50 ⛏ Fast Castle
51 2,523 9:11 20:28 29:14 ⛏ Fast Castle
41 2,018 10:25 14:08 27:55 ⛏ Fast Castle
35 1,753 11:06 15:05 30:04 ⛏ Fast Castle
34 1,692 11:04 14:42 28:21 ⛏ Fast Castle
33 1,654 11:48 15:41 33:56 ⛏ Fast Castle
29 1,460 10:36 14:16 27:50 ⛏ Fast Castle
27 1,333 9:12 14:45 29:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,770 20,120 30,895 2,450 104,235 110,047
46,485 27,885 20,290 1,600 96,260 98,212
30,715 28,705 17,900 3,000 80,320 95,952
29,750 17,524 23,470 4,380 75,124 88,609
22,600 30,975 9,630 1,150 64,355 84,392
20,655 23,945 12,830 5,130 62,560 64,610
23,230 22,840 12,865 2,925 61,860 72,365
25,060 11,541 10,690 4,575 51,866 55,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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