AoeStats
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Arabia

514392976Analyzed
4v4 RM · 22h ago on Oct 17, 2026· 92m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Persians · Türkiye
735
+26
🇹🇷 Wu · Türkiye
692
+13
🇨🇱 Byzantines · Chile
674
+14
🇹🇷 Chinese · Türkiye
624
+16
vs
🇸🇪 Danes · Sweden
648
-14
🇪🇸 Maya · Spain
646
-14
🇷🇴 Byzantines · Romania
629
-14
🇹🇷 Romans · Türkiye
602
-13
Player eAPM Actions Feudal Castle Imperial Opening
24 2,210 13:57 27:56 38:35 ⛏ Fast Castle
22 2,071 13:10 24:19 35:31 ⛏ Fast Castle
19 1,776 13:38 28:05 41:01 ⛏ Fast Castle
15 1,408 13:41 20:33 30:25 ⚔ FC into Skirms
14 1,286 14:03 25:23 66:43 ⛏ Fast Castle
13 1,208 10:48 23:10 42:55 ⛏ Fast Castle
11 974 14:13 19:33 40:01 ⛏ Fast Castle
7 680 13:24 21:45 36:43 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
32,845 52,680 10,185 3,310 99,020 109,629
35,270 32,315 22,770 1,230 91,585 92,117
31,825 19,750 19,835 3,000 74,410 91,884
12,600 32,310 25,385 3,610 73,905 118,409
30,780 16,148 22,905 2,610 72,443 73,346
30,275 13,815 23,125 3,810 71,025 96,921
13,000 30,290 23,575 4,015 70,880 152,932
20,535 23,295 13,245 3,075 60,150 62,124
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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