AoeStats
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Yucatan

511353063Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 68m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Teutons · Taiwan
752
+14
🇫🇷 Maya · France
676
+18
🇺🇸 Mongols · United States
667
+18
🇺🇸 Burgundians · United States
618
+20
vs
🇹🇷 Japanese · Türkiye
725
-18
🇹🇷 Khmer · Türkiye
720
-18
🇹🇷 Lithuanians · Türkiye
707
-17
🇹🇷 Persians · Türkiye
692
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 2,429 12:55 21:25 43:26 ⚔ Archer Rush
33 2,246 11:27 18:59 36:24 ⛏ Fast Castle
19 1,309 11:51 18:02 40:56
18 1,235 13:08 18:34 35:32 ⛏ Fast Castle
17 1,146 11:45 22:51 34:39 ⛏ Fast Castle
13 882 14:28 21:24 39:39 ⛏ Fast Castle
11 727 12:33 23:29 39:25 ⚔ FC into Scouts
5 355 13:07 27:33 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,490 36,420 27,865 4,745 99,520 129,337
35,300 16,975 26,280 4,435 82,990 93,249
24,430 24,061 12,450 4,040 64,981 72,051
23,905 16,265 14,020 5,290 59,480 107,228
20,645 19,851 11,770 1,805 54,071 82,832
25,190 13,075 8,995 2,185 49,445 63,503
14,145 10,150 4,740 2,700 31,735 63,421
8,535 6,975 2,925 1,115 19,550 23,476
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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