AoeStats
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Nomad

511897360Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 33m 25s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Teutons · Australia
1546
+13
🇻🇳 Spanish · Vietnam
1457
+16
🇻🇳 Huns · Vietnam
1421
+18
🇻🇳 Persians · Vietnam
1409
+18
vs
🇦🇷 Koreans · Argentina
1494
-17
🇲🇽 Spanish · Mexico
1489
-17
🇭🇰 Saracens · Hong Kong SAR China
1446
-16
🇨🇦 Japanese · Canada
1437
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 1,857 14:23 19:50 — ⛏ Fish Boom FC
52 1,726 15:12 20:52 — ⛏ Fast Castle
40 1,327 13:55 — — ⚔ Fish Boom into Towers
39 1,309 14:06 18:53 — ⛏ Fish Boom FC
34 1,122 12:50 17:00 — ⛏ Fish Boom FC
31 1,050 11:52 22:49 — ⚔ Fish Boom into Towers FC
31 1,052 13:49 18:08 32:37 ⛏ Fish Boom FC into Fire Galleys
24 818 12:42 17:32 33:14 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,870 11,340 3,390 1,050 26,650 28,707
6,550 11,068 3,600 845 22,063 23,307
8,565 6,175 2,440 315 17,495 18,392
6,850 6,915 1,880 1,215 16,860 19,142
7,300 6,073 2,040 990 16,403 18,333
7,350 5,120 1,200 1,950 15,620 17,511
4,615 3,438 980 2,375 11,408 11,112
3,300 2,955 100 730 7,085 7,951
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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