AoeStats
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Nomad

513123747Analyzed
4v4 RM · 6d ago on Oct 12, 2026· 42m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Britons · Austria
1372
+13
🇨🇱 Persians · Chile
1298
+22
🇨🇳 Varangians · China
1297
+16
🇩🇪 Teutons · Germany
1290
+18
vs
🇹🇼 Koreans · Taiwan
1333
-17
🇨🇳 Spanish · China
1315
-16
🇨🇳 Chinese · China
1314
-16
🇦🇷 Franks · Argentina
1277
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,206 14:23 18:24 — ⛏ Fish Boom FC
46 1,967 14:00 18:16 38:34 ⛏ Fish Boom FC
44 1,862 14:33 18:18 36:35 ⛏ Fish Boom FC
35 1,482 15:34 27:09 — ⛏ Fish Boom into Galleys into Fire Galleys FC
34 1,448 13:12 16:49 35:02 ⛏ Fish Boom FC
29 1,240 15:16 20:49 38:22 ⛏ Fish Boom FC
28 1,206 13:27 18:52 36:08 ⛏ Fish Boom FC
23 971 13:30 28:52 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
19,650 15,365 10,870 1,050 46,935 50,864
15,300 16,492 9,545 4,650 45,987 56,192
17,210 18,347 8,165 2,060 45,782 47,264
18,665 17,340 6,315 2,800 45,120 46,707
13,795 18,275 7,850 3,550 43,470 47,884
14,980 13,909 5,540 3,110 37,539 41,765
8,295 11,744 3,860 975 24,874 27,646
6,885 6,740 880 1,540 16,045 15,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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