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African Clearing

511189211Analyzed
4v4 RM · 17d ago on Oct 4, 2026· 62m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1124
+15
🇵🇪 Byzantines · Peru
1103
+16
🇦🇺 Wei · Australia
1082
+17
🇹🇼 Danes · Taiwan
1082
+17
vs
🇨🇱 Franks · Chile
1152
-18
🇨🇱 Saracens · Chile
1138
-19
🇨🇱 Jurchens · Chile
1075
-15
🇨🇱 Hindustanis · Chile
1027
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 2,260 13:29 18:54 37:54 ⛏ Fast Castle
34 2,121 13:23 18:13 45:20 ⚔ FC into Skirms
31 1,930 13:37 18:13 34:57 ⛏ Fast Castle
31 1,972 14:46 19:00 36:43 ⛏ Fish Boom FC
29 1,830 14:55 24:38 48:03 ⛏ Fast Castle
22 1,399 14:06 35:43 46:36 ⚔ Towers FC
17 1,094 17:33 22:17 — ⛏ Fast Castle
11 667 14:17 32:04 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
38,505 30,529 16,665 3,880 89,579 115,169
26,660 13,225 14,130 2,175 56,190 58,903
26,275 11,368 13,430 2,980 54,053 69,557
20,620 17,153 9,790 2,150 49,713 49,130
18,715 10,605 15,575 3,535 48,430 57,144
22,970 12,639 7,385 2,660 45,654 52,492
11,505 7,060 2,770 1,300 22,635 23,995
5,215 4,990 3,185 1,510 14,900 15,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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