AoeStats
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Lombardia

509556588Analyzed
4v4 RM · 18d ago on Sep 27, 2026· 57m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Slavs · New Zealand
1215
+15
🇪🇸 Franks · Spain
1159
+18
🇨🇳 Cumans · China
1141
+18
🇳🇿 Sicilians · New Zealand
1131
+19
vs
1210
-18
🇲🇽 Varangians · Mexico
1205
-18
🇻🇳 Franks · Vietnam
1205
-18
🇨🇳 Teutons · China
1148
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 2,676 10:23 23:06 38:30 ⚔ Scout Rush
40 2,315 11:49 17:51 30:54 ⛏ Fast Castle
32 1,845 10:26 16:07 36:25 ⛏ Fast Castle
30 1,745 11:03 22:48 36:17 ⚔ Scout Rush
26 1,502 12:11 16:10 37:16 ⛏ Fast Castle
23 1,299 11:16 18:57 33:32 ⛏ Fast Castle
22 1,289 12:00 20:51 35:57 ⛏ Fast Castle
22 1,293 12:08 16:14 30:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,490 29,357 34,750 2,690 113,287 121,801
17,610 32,035 21,300 3,450 74,395 83,693
31,585 21,098 10,460 4,220 67,363 78,179
27,335 22,910 9,730 2,955 62,930 82,711
29,345 18,786 8,865 4,345 61,341 89,905
26,275 19,607 12,675 200 58,757 66,809
24,795 21,562 8,275 4,120 58,752 66,051
16,245 10,531 7,300 1,040 35,116 40,025
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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