AoeStats
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Black Forest

515166998Analyzed
4v4 RM · 17d ago on Oct 21, 2026· 52m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1444
+15
🇧🇷 Bohemians · Brazil
1386
+17
🇧🇷 Gurjaras · Brazil
1372
+17
🇧🇷 Mongols · Brazil
1359
+18
vs
🇦🇷 Armenians · Argentina
1433
-18
🇦🇷 Britons · Argentina
1420
-17
🇨🇱 Persians · Chile
1394
-16
🇺🇸 Cumans · United States
1390
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 2,222 12:20 15:53 46:35 ⛏ Fast Castle
39 2,042 11:05 31:02 — ⚔ M@A Rush
34 1,771 9:02 28:01 35:45 ⛏ Fast Castle
33 1,737 11:21 15:36 40:19 ⛏ Fast Castle
27 1,444 11:18 15:23 35:31 ⛏ Fast Castle
23 1,231 11:26 14:57 35:27 ⛏ Fast Castle
19 996 11:58 32:23 49:26 ⛏ Fast Castle
2 123 — — —

Resources

Player Food Wood Gold Stone Spent Collected
40,380 17,950 17,330 6,925 82,585 88,724
30,860 26,905 17,410 1,050 76,225 85,724
31,865 23,611 15,550 2,985 74,011 80,096
29,375 15,128 20,880 3,270 68,653 74,692
23,995 22,270 20,030 1,125 67,420 84,680
15,500 12,190 5,360 1,505 34,555 43,008
13,115 10,505 3,715 1,660 28,995 30,660
450 118 0 0 568 570
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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