AoeStats
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African Clearing

513525702Analyzed
4v4 RM · 3d ago on Oct 14, 2026· 37m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1430
+14
🇨🇳 Britons · China
1398
+15
🇺🇸 Persians · United States
1382
+16
🇨🇴 Bulgarians · Colombia
1350
+17
vs
🇧🇷 Romans · Brazil
1444
-19
🇧🇷 Danes · Brazil
1358
-15
🇧🇷 Varangians · Brazil
1355
-14
🇧🇷 Koreans · Brazil
1335
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,644 13:58 17:36 — ⛏ Fast Castle
44 1,650 11:52 25:34 — ⚔ Drush into Archers into Fish Boom
42 1,559 14:40 22:57 — ⛏ Fast Castle
29 1,084 12:44 17:50 33:30 ⛏ Fast Castle
28 1,053 14:02 18:27 — ⛏ Fast Castle
24 910 12:06 26:47 — ⚔ Tower Rush
22 826 13:21 16:45 — ⛏ Fast Castle
20 759 15:09 18:56 32:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,900 15,099 7,490 3,850 45,339 45,453
10,755 8,660 5,605 3,000 28,020 30,587
14,065 8,882 1,340 2,730 27,017 29,707
9,975 8,676 3,585 950 23,186 26,825
8,725 9,732 2,370 1,590 22,417 23,352
10,000 7,675 3,190 1,150 22,015 24,055
8,880 6,873 1,765 1,050 18,568 21,554
5,215 5,201 580 850 11,846 12,323
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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