AoeStats
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Arena

513295392Analyzed
4v4 RM · 4d ago on Oct 13, 2026· 54m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Tatars · Brazil
1430
+14
🇧🇷 Sicilians · Brazil
1419
+14
🇧🇷 Burmese · Brazil
1342
+17
🇧🇷 Bengalis · Brazil
1316
+19
vs
🇷🇺 Wei · Russia
1419
-17
🇲🇽 Vietnamese · Mexico
1392
-17
1344
-15
🇦🇷 Inca · Argentina
1341
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 3,186 10:28 14:41 39:17 ⛏ Fast Castle
57 3,086 11:57 16:22 30:35 ⛏ Fast Castle
56 3,040 8:59 27:15 43:07 ⚔ Tower Rush
53 2,889 10:43 14:54 28:39 ⛏ Fast Castle
42 2,297 11:12 29:44 45:47
41 2,246 10:56 14:41 52:08 ⛏ Fast Castle
33 1,763 11:01 15:13 33:20 ⛏ Fast Castle
23 1,262 9:54 19:38 32:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,690 25,765 25,340 7,060 104,855 113,360
42,170 25,345 18,950 1,750 88,215 100,622
25,855 32,720 22,385 3,935 84,895 96,396
35,835 31,730 10,155 6,625 84,345 89,436
38,090 17,112 18,810 1,700 75,712 90,955
28,360 19,395 12,930 2,685 63,370 70,199
16,575 19,608 8,530 2,080 46,793 49,172
16,070 14,150 2,290 805 33,315 42,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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