AoeStats
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Black Forest

513106404Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 51m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Romans · Brazil
1421
+9
🇧🇷 Wei · Brazil
1365
+11
🇧🇷 Japanese · Brazil
1310
+15
🇧🇷 Bohemians · Brazil
1299
+14
vs
🇲🇽 Cumans · Mexico
1485
-20
🇲🇽 Armenians · Mexico
1253
-12
🇲🇽 Persians · Mexico
1205
-10
🇲🇽 Italians · Mexico
1108
-7
Player eAPM Actions Feudal Castle Imperial Opening
62 3,197 11:25 20:07 34:42 ⛏ Fast Castle
43 2,223 18:16 32:29 47:41 ⛏ Fast Castle
39 2,033 10:51 15:41 40:45 ⛏ Fast Castle
39 2,023 11:07 15:12 34:14 ⛏ Fast Castle
38 1,985 12:22 16:53 38:21 ⛏ Fast Castle
29 1,509 12:11 15:50 36:39 ⛏ Fast Castle
18 926 18:08 35:34 44:44
13 687 11:54 16:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,785 24,289 12,070 2,310 62,454 74,226
17,245 27,180 14,205 1,275 59,905 79,513
19,000 22,775 10,665 3,675 56,115 68,087
20,990 18,060 8,400 2,250 49,700 84,829
18,870 12,085 14,930 750 46,635 50,108
18,000 14,452 2,725 3,300 38,477 47,849
9,900 9,281 1,960 350 21,491 27,982
4,900 3,556 320 1,550 10,326 10,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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